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Combat |
Basic Skill |
Attack objects or creatures. |
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Converse |
Basic Skill |
Speak with characters. |
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Open |
Basic Skill |
Open doors, chests and objects. |
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Search |
Basic Skill |
Examine, touch or take items and objects. |
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Climb |
Advanced Skill |
Allows the player to ascend to certain inaccessible areas by climbing ropes, vines, and like objects. Note: Without the climb skill, players can still climb ladders. |
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Fall |
Advanced Skill |
Reduces the damage taken from falls by half. Note: Does not increase the distance the player can fall. |
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Long Jump |
Advanced Skill |
Increases the distance that the player can jump. |
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Mighty Blow |
Warrior Basic Skill |
Allows the player to smash down doors, break open chests and other objects. Also doubles the amount of damage done by open handed strikes. |
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Marksmanship |
Warrior Advanced Skill |
Allows the player to create a moving targeting window on the screen showing a zoomed in view of the cursors location. |
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Rapid Strike |
Warrior Advanced Skill |
Increases weapon recovery time. |
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Arcane Lore |
Wizard Basic Skill |
Reduces the cost of all offensive magic spells. As you continue to gain experience as a Mage, your offensive spell costs will continue to decrease. |
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Identify |
Wizard Advanced Skill |
This knowledge based skill gives the player additional useful information about items. |
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Mana Tap |
Wizard Advanced Skill |
Drawing power from the environment around him, the wizards mana recovers at an increased rate. |
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Herb Lore |
Cleric Basic Skill |
This skill represents the clerics ability to readily identify pharmacopeial items |
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Holy Strike |
Cleric Basic Skill |
Attacks against all undead creatures inflict double normal damage. |
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Spirit Lore |
Cleric Basic Skill |
Reduces the cost of all protection and healing spells. As you continue to gain experience as a Cleric, your defensive spell costs will continue to decrease. |
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Restore Familiar |
Cleric Advanced Skill |
A spiritual wellspring gives the player the power of resurrection over his familiar. |
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Backstab |
Thief Basic Skill |
The player gains bonuses when striking creatures from behind. Effectively cuts targets protection in half. Unless the thief possess the sniper skill, he will be unable to use this skill at range. |
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Pick Lock |
Thief Basic Skill |
Open a lock without destroying the device or making noise. Each lock in the game has a level. If the players theif level is lower then the locks level, he can't pick it. If his thief level is equal to or greater then the lock, he can. |
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Steal |
Thief Basic Skill |
Allows stealing from shops and the occasional character. If your victim is not looking at you while you're robbing him, your chances are better. Be careful! If a shopkeeper finds you stealing, he'll close his doors to you forever! |
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Death Strike |
Thief Advanced Skill |
This skill represents the thief's innate knowledge of the living form, and how best to damage it. When striking in close combat, there is a small percentage chance that the thief will kill the target with a single strike. |
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Sniper |
Thief Advanced Skill |
Allows the player to create a moving targeting window on the screen showing a zoomed in view of the cursors location. If a target is hit through this window, the strike does additional damage. The Sniper skill allows for a backstab attack at range as well. |