Lands of Lore Interview with Jeff, 10/17 1998
Just a small note to all webmasters - you are not allowed to copy the whole interview, a couple of questions is enough. You have to provide a link back in return.
Interview starts:
Question
Could you provide us with a little of your personal background,
and what work you do at Westwood Studios currently.
Answer
I've been at Westwood for 5 years. Previously, I was a florist, a
furniture mover, a magician's assistant, manager for a tabletop gaming
store, manager for a video store, and probably a bunch of things I've
forgotten about to protect my sanity, and perhaps my self-image.
My roots are in tabletop gaming. I've been playing Dungeons & Dragons
and it's descendants since I was 9. Lately I've been playing a great
deal of the White Wolf storyteller games, both live action and
tabletop. I really enjoy dark themes, and that has been a strong
influence on my work here at Westwood. Growing up, I lived most of my
life 20 minutes from New York City. I moved to Las Vegas around 7
years ago.
Here at Westwood, I spend most of my time developing, thrashing, and
implementing story and gameplay. It's my greatest joy to watch our
games grow from a few scattered conversations over coffee into the
massive undertaking that we are now getting ready to send out into the
world.
Question
First I would like to hear if you maybe could get me a LoL2 movie
viewer or sound extracter etc. since a lot (!) of people have
requested that.
Answer
Sorry, but we don't have any tools that serve that purpose around
here. We use the debug mode of the game to check out movies, sounds
and all other aspects of creative development, and therefore there's
never really been a need to create a plug-in or application that does
those things separate from the game.
Question
Will NPCs (non-player characters) have a life of their own?
Answer
Absolutely. As always, the importance of character and story is at the
top of out priority list. We are dedicated to making Land of Lore 3 a rich
role playing experience. As a result, the characters in the game are
always out and about doing their own thing. It's a matter of the world
reacting to the players presence, but getting a feeling that if the
character were to be plucked from the scene, the world would continue.
Question
How many people are working on Lands of Lore 3?
Answer
Just about 15 people, and that goes up and down depending on what
stage of development we're in.
Question
How much have you finished the game?
Answer
We're about 90 percent there.
Question
Is the game still out for November/December?
Answer
We're looking good to make this winter.
Question
How will the 3D engine be compared with games such as Quake and
Quake2?
Answer
It won't be. We're creating an RPG not a 3D shooter. There's a big
difference in what you want your engine to do for those two genres.
Our engine is great for making an RPG. We can build worlds with lots
of different scenery and atmosphere. We've got great lighting and
spell effects. And the characters move well and animate well.
It is 3D accelerated, but the software version also looks great. In
all, we've got a great looking engine, but please don't compare it to
3D shooters.
Question
Will there be a more free and better 3D environment to explore the
Lands in?
Answer
There are six distinct worlds in Lore III, so you're going to get an
amazing variety of area to explore.
Question
Will any of the characters from the previous Lands of Lore games make
an appeara nce in Lands of Lore 3?
Answer
Absolutely. You can expect to see some folks from Lore I and II make
an appearance, from Dawn and Luther (who are something of an item
around Gladstone), to the ever-annoying Rix of TyrQuall.
Question
A recent poll on LoL3K showed that a majority didn't like the idea of
futuristic weapons in Lands of Lore 3. Howcome you made the decision
not to make LoL3 as most RPG inlcuding the other LoL's?
Answer
That rumor was untrue from the start. There are no "future weapons" in
Lore III.
Question
When I talk to people about Lands of Lore 1 compared to Lands of Lore
2, a lot liked the character selection, damage numbers, critical hit
etc. which there was in LoL1 w hile LoL2 lagged a lot in character
control. Will experienced gamers be able to expereince all those great
things again in LoL3?
Answer
We're giving players lots of character control through the use of
professional guilds. Some of the most important decisions a player
will make concern his choice of profession. There are four types of
guilds: Warrior, Magician, Cleric, and Thief, and each has distinct
advantages and responsibilities. The player can join any combination
of guilds, and will gain both skills and comrades in the bargain.
Question
Jefferey from the LoL3K staff once talked with a guy from Westwood
(Aaron I thin k) who said, that there might be a LoL4 sometime. Are
you planning to outnumber the ultima series or will the Lands of Lore
3 be the last Lands of Lore installment?
Answer
It could happen, but we have to finish this one first.
Question
It's been a long time since I signed up for the Lands of Lore 3
mailing list, an d I don't believe that I have recieved any emails
from the mailing list. Could i t be a problem with my mail server? :)
Answer
Could be. Try signing up again and see what happens. We have had some
mail server problems.
A big thanks goes to Jeff for being so kind answering this interview.
If you want me to ask Jeff some questions in future - email me.
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